#ifndef _HERO_BULLET_H_
#define _HERO_BULLET_H_
#include "cocos2d.h"
USING_NS_CC;


class HeroBullet:public CCNode
{
public:
	HeroBullet();
	~HeroBullet();
	virtual bool init();
	CREATE_FUNC(HeroBullet);

	bool isRelease(){ return m_isRelease;  }
	void setRelease(bool val){ m_isRelease = val; }

private:
	bool m_isRelease;

};



#endif